Game-Based Token Allocation
Game-Based Token Allocation
The Game-Based Token Allocation is structured to ensure that tokens are unlocked in alignment with the release of new games in the Uprising ecosystem. This approach allows for controlled token growth, with a set number of tokens released per game, matching the ecosystem's expansion and maintaining value as new titles are launched.
Annual Token Allocation Breakdown
Each game launched within the Uprising ecosystem receives a dedicated token allocation, designed to support the game’s development, community incentives, and ecosystem needs. This allocation decreases annually to promote token scarcity as the ecosystem matures.
If the target number of games is not met in any given year, the unused tokens will be burned. Conversely, tokens will be drawn from the following year's allocation if more games are released than the yearly target.
If the target number of games is met each year, the total allocation over four years would be 1.25 billion tokens. Combined with Genesis tokens of 750k, there is a total cap of 2 billion tokens.
Year
Games Target
Tokens per Game
Total Yearly Allocation
Additional Notes
2025
10 games
100 million
500 million
5 games covered by Genesis tokens
2026
10 games
50 million
500 million
2027
10 games
25 million
250 million
2028
10 games
0
0
Purpose of Game-Based Allocation
The Game-Based Allocation ensures that tokens are introduced into the ecosystem sustainably, supporting each game’s launch and long-term engagement. By aligning token issuance with game releases, Uprising Labs aims to foster a dynamic yet controlled growth of the token economy, rewarding both developers and players while maintaining token value across the ecosystem.
Token Allocation per Game
Each game’s token allocation is further divided into specific categories to ensure balanced support across stakeholders:
Staking Rewards: Incentivizes players and users, providing rewards for token holders and creating alignment with new game releases.
Investor Rewards: Investors who have not yet cliff and vest out will receive allocations to align with new game release rewards and prevent token dilution.
Liquidity Provision: Allocated to maintain liquidity as the ecosystem expands, supporting healthy token trading.
Developer Incentives: A portion of tokens is provided to the game’s developers to align their success with the ecosystem’s growth.
Uprising Team: A small allocation for the Uprising team for their work in supporting and launching new games.
Ecosystem Treasury: Reserved to support additional ecosystem initiatives, ensuring sustainability and the potential for further expansion.
Summary
Annual Token Reduction: Token allocation per game halves each year, promoting scarcity.
Unused Tokens: Any unused tokens at year-end are burned.
Exceeding Targets: If more games are launched than targeted, tokens are pulled from the subsequent year’s pool.
Allocation per Game: Rewards are given to reduce token dilution while aligning active participants
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